(In reply to a message originally on tumblr. A nice soul sent an inquiry about any tips drawing old men I’ve learned recently; here’s a few insights that may or may not be helpful. -krad) You’ve probably already seen my post on drawing old folks in general, but just in case if you haven’t, it’s …

notes on drawing old people: morpho’s skin + fat book is an invaluable reader for an easily-digested anatomy study. here’s that book plus a few others. please support the author if you can. like other naturalistic carbon life forms in nature, lines don’t have to be perfect. (personally i find tiktok-standard young people the hardest …

part of my new year’s resolution for 2024 is to experiment more across different mediums/methods/styles, and I really want to spend a long good while in heavypaint which feels like it has a lot of underused potential there. did a little chart of all the brushes in heavypaint i have on “speed dial” in b/w …

YRMR cover progress for the curious! before drawing, there were a few things i knew that the cover had to have/show: critically, had to have vibes of an enemies-to-lovers dynamic in the sense of … the power tilt? even though that’s not “technically” the true nature of their dynamic. gunter’s not a nice guy in …

no art in this post, but i’d like to share a little about how i organize files! (i’ve intentionally kept this on one image so you can easily save it on your desktop, or repost elsewhere; just keep the signature if you do.) I started the “Artchives” folder back in college a decade ago when …

ohhh my gooood this is gonna be another one of those ‘i can’t believe this shit is actually fun/easy’ level ups. (i’ve been uhhh researching how to paint anime backgrounds all day today.) the hardest part was fuckin’ with the brush engine to up the saturation/value when you’re naturally dribbly/speedy in one go to mirror …

very much a WIP with a lot more examples to be added and please don’t notice the typos, but the one compliment my art always gets is regarding body language / expressions, so I thought I’d do a series of … pointers? about how I approach characters/figures. people have done some pretty good expression tutorials …

having a lot of fun working through wil weston’s mad scientist art lectures (https://drawingamerica.com/courses/will-weston-mad-science-drawing-class) … dude explains mass + depth in a way that makes sense. one of the optional assignments to warm up re: visdev proportion. (aka draw ~20 glasses with varying 10:90, 60:40 etc proportions)